From the Trenches
Dev Blog
Progress updates, system deep-dives, and honest post-mortems.
Physics, Players, and the Dead
Three systems in one session: buildings that fall apart correctly, a player that can actually crouch, and zombies that want to kill you.
Voxels, using my pc as a heater
Performance work, small tweaks, and things slowly holding together.
It Started With Zombies
I just wanted to make a fun zombie game. Then scope creep happened.
Here's where things stand.