Voxels, using my pc as a heater

Website’s settling in. Blog feels good. Still writing things down before I forget why they worked.

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Performance

Focused on performance this time. Less guesswork, more measuring.

Cut down unnecessary updates and tightened chunk rebuilds. Things feel a bit less… on fire.

if (dirty) rebuild();

Still simple. Still doing a lot of heavy lifting.

More testing ahead, but it’s moving in the right direction.

Gui is all temporary, map generation needs some work... but hey, voxels! and my computer isn't burning anymore. And there is some tearing in the map.... but hey, voxels..?

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Closing

Next step is pushing this into actual gameplay.

Zombies are coming. They won’t care about frame rates.

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